Campaign |
---|
EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Most Crushers do not survive enough raids to be given the title of Mauler. One who does is truly a strong and fearsome opponent. He does not exercise restraint in battle, but fights until the death - it is because of this that so many die at a quite early age. Although the 'civilized' fighters think this fervor is foolhardy and pointless, many a battle has been won through the fury of the berserking Maulers.
Special Notes: Whenever its rage attack is used, this unit will push the attack for several rounds longer than normal.
Advances from: | Crusher |
---|---|
Advances to: | |
Cost: | 32 |
HP: | 52 |
Movement: | 5 |
XP: | 100 |
Level: | 2 |
Alignment: | chaotic |
ID | Marauder Mauler |
Abilities: |
maul impact | 7 - 4 melee | rage (3) |
Resistances: | |
---|---|
blade | 10% |
pierce | -10% |
impact | -10% |
fire | 0% |
cold | 20% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 60% |
Cancelar | 1 | 20% |
Cave Wall | 100 | 100% |
Chasm | 100 | 100% |
Continental | 1 | 40% |
Deep Water | 100 | 20% |
Forest | 1 | 50% |
Hills | 1 | 60% |
Ilha | 1 | 40% |
Mountains | 2 | 60% |
Mushroom Grove | 3 | 30% |
Shallow Water | 2 | 30% |
Swamp | 3 | 30% |
não | 2 | 50% |